![]() ![]() But it might not be a problem now.ĭead Island 2 was released on April 21 for PlayStation 5, Xbox Series, PC ( Epic Games Store), PlayStation 4, and Xbox One. So the initial sales are outstanding, and given the game’s long development time and consequent huge costs (not as much as God of War: Ragnarok required, we’ll talk about that later today), it will need more sales to break even, and Embracer Group is not flushed with cash to swallow such a budget failure. ![]() It is astonishing when you think about it because if you count precisely three days, almost 4,244 zombies died every second! To date, 11 million hours have been played (an average of 11 hours per sale), 28 million deaths have occurred (28 deaths per player, more than double the population of Los Angeles), 45 million zombies have been cut in half, 756 million limbs have been harvested from zombies, and a total of 1.1 billion have been wiped out. ![]() Dead Island 2, on the other hand, which went through a much messier development hell than Homefront: The Revolution, has shown better results in reviews and sales, as it has already become a “millionaire” in three days, with over 1 million sales!ĭeep Silver, part of the Embracer Group, has released more statistics on Dead Island 2. That game failed to deliver a quality product at launch, but Dambuster Studios has taken the THQ legacy over time and turned it into a decent experience. ![]()
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